It’s a little more challenging to convey precisely how the game should be played, as most of the tutorials and tooltips are seriously lacking in clarity. This leads to a VERY impressive micro-stutter fix and sometimes removal! Therefore, what I have done is fix that problem while retaining the vanilla art style all the while, reducing the texture size and using proper compression on textures. Most entry level gaming computers cannot handle this. Vanilla textures are HUGE: 2048x2048 ground textures, 2048x2048 plant textures, and 4096x2048 tree textures, so on and so forth. Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets.Ĭonsole modding permission This mod will not be available on for console usersįallout 4 Texture Optimization Project(TOP) is tasked with improving you PC's Framerates Per Second(FPS) without sacrificing too much visual fidelity(save for close ups visuals).To accomplish this, I have replaced the high-resolution textures with properly compressed and resized textures.Īll of this is done manually, one texture at a time, to ensure that any buggy files are fixed and the end goal will be a MUCH BETTER playing game ESPECIALLY for people with a low to mid tier PC with only a MINOR loss in texture quality.
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